Stats Guide

This guide provides an overview of the fundamental player statistics accessible in the Stats panel. It outlines the active stats influencing your attack, defense, and skill actions.

Core Stats
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Strength

Grants Attack Power to all classes. Melee and Hybrid classes gain Critical Chance. Tank Melee also gains reduced Block Multiplier.

Attack Power Crit Chance (Melee/Hybrid) Block (Tank)
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Intellect

Grants Spell Power and Magic Resistance to all classes. Casters and Power Melee gain Magic Damage Boost and Haste (CDR).

Spell Power Magic Resist (All) Magic Boost (Caster) Haste (Caster)
shield
Endurance

Increases the Max Health of all classes.

Max Health
speed
Dexterity

Grants Dodge to all classes. Melee and Hybrid classes gain Hit Chance and Haste. Tank Melee also gains Block Chance.

Dodge (All) Hit Chance (Melee) Haste (Melee) Block (Tank)
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Wisdom

Offers Dodge Chance to all classes and additional Hit Chance and Critical Chance to caster classes.

Dodge (All) Hit/Crit (Caster)
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Luck

Boosts Critical Multiplier and Event Multiplier for all classes. Provides Attack/Spell Power based on class model. Luck Hybrid gains enhanced conversions to all combat stats.

Crit Multiplier Event Multiplier ATK/SPL Crit/Hit/Haste/Dodge (Hybrid)
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Equipment Stats

Weapon Damage Range: Shows the range of damage variance provided by your weapon for non-static skills, including auto attack.

Enchantments: Indicates the current enchantment on your equipped Weapon/Class/Cape/Helm, including the active Enhancement Perk.

Modifier Stats
local_fire_department Damage Modifiers
Type Boost Resist
All Damage Damage Boost Damage Resistance
Physical Physical Boost Physical Resistance
Magical Magic Boost Magic Resistance
Damage Over Time Damage Over Time Boost Damage Over Time Resistance
healing Healing & Utility
  • add_circle Heal Over Time Intake Received
  • volunteer_activism Heal Over Time Boost Given
  • water_drop Mana Consumption Multiplier
  • favorite Health Boost / Mana Boost Flat
info Detailed Modifier Descriptions expand_more
Damage Resistance

Reduces incoming damage from all sources. Capped by Resist Multiplier.

Damage Boost

Increases damage dealt from all sources.

Physical Resistance / Physical Boost

Affects physical and hybrid attacks only.

Magic Resistance / Magic Boost

Affects magical attacks. Intelligence provides Magic Resistance to all classes.

Damage Over Time Resistance / Boost

Affects damage over time effects.

Resist Multiplier

Caps Damage Resistance. Prevents excessive damage reduction.

Combat Stats
fitness_center Attack Power
auto_fix_high Magic Power
gps_fixed Hit
speed Haste
bolt Critical
whatshot Critical Multiplier
shield Block Multiplier
directions_run Evasion
gps_fixed Offensive Stats
  • Attack Power

    Bonus to weapon DPS for physical damage.

    Physical
  • Spell Power

    Bonus to weapon DPS for magical damage.

    Magical
  • Hit Chance

    Reduces miss chance. Miss = baseMiss - Hit%.

    Accuracy
  • Haste (CDR)

    Reduces skill cooldowns. Max 85%.

    Haste
bolt Critical & Multipliers
  • Critical

    Chance to deal a critical hit. DoTs cannot crit! Crits restore 10% mana.

    Critical
  • Critical Multiplier

    Damage multiplier on critical hit. Scales heavily from Luck.

    Multiplier
  • Block Multiplier

    Caps Evasion and Block chance. Reduced by Strength on Tank Melee.

    Cap
  • Event Multiplier

    Currently not working. Intended for event-based rewards.

    N/A
shield Defensive Stats
  • Evasion Chance

    Chance to dodge and take no damage. Capped by Block Multiplier. Some attacks cannot be dodged!

    Dodge
  • Block Chance

    Chance to block and negate damage. Tank Melee exclusive. Capped by Block Multiplier.

    Block
  • Max Health

    Your Hero's total health pool. Scales with Endurance.

    HP
schema Damage Calculation Flow
Base Damage + Attack/Magic Power arrow_downward Check: Evasion → Miss → Block arrow_downward × Critical Multiplier (if crit) arrow_downward × Damage Boost arrow_downward × Damage Resistance

info Evasion/Block capped by Block Multiplier

Stat Models

info All classes are assigned a base stat model, determining their core stats and conversions from core stats to combat stats. Each model serves a different purpose, though they are not equally balanced.

sports_martial_arts Melee Models
Tank Melee

Primarily used for tanky melee classes with blocking capability.

High: Endurance, Strength Unique: Block Chance (Dexterity), Block Multiplier (Strength) Low: Luck
Balanced Blocker
Dodge Melee

Commonly employed for dodge-based melee classes with high evasion.

Very High: Dexterity Favors: Evasion (50%), Haste (50%)
Evasive Fast
Full Hybrid

Hybrid melee/caster with both physical and magical damage scaling.

High: Strength, Intellect, Dexterity Favors: Critical (Strength), Magic Boost (Intellect), Evasion (50%)
Hybrid DPS Magic Melee
Power Melee

High critical chance melee class with enhanced crit scaling.

High: Strength, Dexterity, Luck Favors: Critical (70% from Strength), Haste (50%)
High Crit Burst
auto_fix_high Caster Models
Offensive Caster

High burst damage caster with enhanced critical from Wisdom.

Very High: Intellect, Wisdom Favors: Critical (70% from Wisdom), Magic Boost, Haste
Burst Glass Cannon
Defensive Caster

Support caster with enhanced Haste from Intellect for faster cooldowns.

High: Endurance, Intellect Favors: Haste (50% from Intellect), Magic Boost
Support Healer
Power Caster

Balanced utility caster with well-rounded stat conversions.

High: Wisdom, Intellect, Endurance Favors: Magic Boost, Haste, Critical, Hit
Utility Balanced
change_circle Hybrid Models
Luck Hybrid

Special hybrid class with enhanced Luck scaling. Gains bonuses from all core stats with boosted Attack/Magic Power conversions.

High: Luck (primary), balanced others Unique: Attack/Magic Power from Strength/Intellect (×1.4), from Luck (×1.0) Enhanced: Critical (30%), Hit (10%), Haste (30%), Evasion (25%) Special: Critical Multiplier (250% vs 500% base)
All-rounder Luck Scaling Specialized
Stat Conversion Rates

Comparison of key stat conversions across class models.

Stat Standard Enhanced
Critical from Strength/Wisdom 40% 70% (Power Melee/Offensive Caster)
Haste from Dexterity/Intellect 30% 50% (Dodge Melee/Defensive Caster)
Evasion from Dexterity 30% 50% (Dodge Melee/Full Hybrid)
Critical Multiplier from Luck 500% 250% (Luck Hybrid)