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Hellsing Alucard Class

Rich
Hellsing Alucard Class male
Hellsing Alucard Class female

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Information
  • Icon iwarmor
  • Type Class
  • Rarity Rich
  • Enhancement Store Enhancement 5000
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 RC
  • Game Quantity 30x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank S

Category

Full Hybrid

Description

Alucard has stated on more than one occasion he can appear in any form he wishes, and the forms he takes on any particular occasion reflect no meaning or purpose.

Mana regeneration methods

Hitting Monsters or Enemies Regenerates your Mana.

Stats description

Early Recommend Enhancements : > Bravery Level 1 - 650 > Mystic Level 1 - 650 Mid Recommend Enhancements : > World Destroyer Level 850 - 1850 > Chaos Level 3000 EndGame Recommend Enhancements : > Store Enhancements 5000

.

Information
  • Damage Base 50
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 3x
  • Health Increase 100%
  • Mana Increase 100%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Self Hit +25

.

Information
  • Damage Base 75
  • Mana Cost 15
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 3 seconds
  • Hit Targets 4x
  • Health Increase 10%
  • Mana Increase 10%
Auras
An aura that heals over time.
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Haste +20
    • Self Physical Boost +50
    • Self Damage Resistance -50
    • Self Critical +50
    • Self Attack Power +50

The third eye opens—literally and metaphysically. Time slows for Alucard, allowing him to perceive and counter all movement. He sees through deception, camouflage, and even the soul of his opponent. All hidden fears and weaknesses are laid bare. A ticking clock manifests above, symbolizing the enemy’s countdown to inevitable death.

Increases the critical hit damage of your attack. If you have the "Prepared Strike" aura active and have less than 2 charges, your attack will deal extra damage as a critical hit."

Information
  • Damage Base 125
  • Mana Cost 30
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 4 seconds
  • Hit Targets 3x
  • Health Increase 10%
  • Mana Increase 10%
Auras
When the aura is applied, every time the character attacks, the damage of the attack is increased by 100% if the target's health percentage is greater than 40%. This makes the attack more powerful when the target's health is relatively high.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 6 seconds
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Haste +30

Alucard calls upon the millions of souls he has consumed, reverting to his most primal, monstrous form. His body becomes a mass of shadows and tortured spirits, and an enormous eye on his chest glows with demonic energy. He becomes unkillable, reviving over and over from death. Attacks only make him stronger, more distorted, and far more terrifying.

Changes the type of damage dealt. If the damage type is "miss" or "dodge", the type is changed to "hit".

Information
  • Damage Base 175
  • Mana Cost 45
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
  • Health Increase 10%
  • Mana Increase 10%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Self Damage Boost +50
  • Affects Self
  • Maximum Stack 1x
  • Duration 6 seconds
  • Effects:
    • Self Haste +25
    • Self Physical Boost +50
    • Self Evasion +50
    • Self Critical Multiplier +50
  • Affects Self
  • Force Targets Focus Yes
  • Maximum Stack 1x
  • Duration 6 seconds

.

Auras
    Effects:
    • Self Damage Boost +50

..

Auras
    Effects:
    • Self Damage Boost +50

The battlefield becomes a living nightmare. Alucard dissolves into a tide of blood and crimson eyes, swarming his enemies from all directions. He phases through walls, dodges attacks with unnatural fluidity, and reemerges behind enemies. Every drop of blood spilled strengthens him. Eyes scattered across the zone feed him vision and mimic opponent techniques, turning their powers against them.

Increases the critical hit damage of your attack. If you have the "Prepared Strike" aura active and have less than 2 charges, your attack will deal extra damage as a critical hit."

Information
  • Damage Base 225
  • Mana Cost 55
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 6 seconds
  • Hit Targets 5x
  • Health Increase 10%
  • Mana Increase 10%
Auras
  • Affects Self
  • Maximum Stack 2x
  • Duration 6 seconds
  • Effects:
    • Self Critical Multiplier +50
    • Self Damage Boost +25
    • Self Haste +25
An aura that stuns.
  • Affects Enemy
  • Maximum Stack 2x
  • Duration 6 seconds
  • Effects:
    • Self Damage Resistance +50

Get It From

Action Quest
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Required

Necessary for

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