Changes the type of damage dealt. If the damage type is "miss" or "dodge", the type is changed to "hit".
Information
Damage Base 10
Mana Cost 0
Distance Near
Affects Enemy
Type Auto
Cooldown 1 second
Hit Targets 4x
Health Increase 100%
Mana Increase 100%
Blocks enemy attacks and keeps foes out.
+30% Defense while active
Blocks projectiles or basic attacks for 5 seconds
Always critical hit.
Information
Damage Base 20
Mana Cost 35
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 7 seconds
Hit Targets 4x
Health Increase 10%
Mana Increase 10%
Auras
Affects Self
Maximum Stack 1x
Duration 5 seconds
Effects:
SelfBlock Multiplier +30
SelfDamage Boost +30
Hit the slot for a random lucky effect! +15% Critical Damage / +100% Luck
Always critical hit.
Information
Damage Base 30
Mana Cost 40
Distance Far
Affects Enemy
Type Physical/Magical
Cooldown 9 seconds
Hit Targets 1x
Health Increase 10%
Mana Increase 10%
Auras
Affects Self
Maximum Stack 1x
Duration 5 seconds
Effects:
SelfCritical +15
SelfLuck +100
Snack time! Restore health, mana and get a small damage boost.
Restores +25% HP & Mana
+10% Haste for 8 seconds
Information
Damage Base 0
Mana Cost 45
Distance Far
Affects Self
Type Physical/Magical
Cooldown 11 seconds
Hit Targets 4x
Health Increase 10%
Mana Increase 10%
Auras
Affects Self
Maximum Stack 1x
Duration 8 seconds
Effects:
SelfHealth Boost +25
SelfMana Boost +25
SelfHaste +10
SelfDamage Boost +25
P1
Auras
Effects:
SelfHaste +15
P2
Auras
Effects:
SelfCritical +15
SelfCritical Multiplier +15
Smash keys in fury and damage all around you!
Deals AoE damage to nearby enemies
Reduces enemies’ Attack Power by 10% for 6 seconds!
When you use this skill, it will deal extra damage to the enemy based on the difference between your maximum mana and your current mana. The more mana you have lost, the more damage this skill will deal.