Madara Six Path

Promotional
iiclass2
Madara Six Path male
Madara Six Path female

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Information
  • Type Class
  • Rarity Promotional
  • Enhancement Fortune lvl 0001
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 RC
  • Game Quantity 21x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
- Highest
- Lowest
- Average
- Sales

Rank ?

Category

Full Hybrid

Description

Madara Six Path

Mana regeneration methods

Madara Six Path is designed to never run out of mana when played correctly.

Stats description

Early Recommend Enhancements : > Bravery Level 1 - 650 > Mystic Level 1 - 650 Mid Recommend Enhancements : > World Destroyer Level 850 - 1850 > Chaos Level 3000 EndGame Recommend Enhancements : > Store Enhancements 5000

.

Changes the type of damage dealt. If the damage type is "miss" or "dodge", the type is changed to "hit".

Information
  • Damage Base 25
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 4x
  • Health Increase 10%
  • Mana Increase 10%

.

Never miss.

Information
  • Damage Base 50
  • Mana Cost 15
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 5 seconds
  • Hit Targets 3x
  • Health Increase 10%
  • Mana Increase 10%
Auras
  • Affects Self
  • Maximum Stack 5x
  • Duration 1 second
  • Effects:
    • Self Damage Boost +20

.

Information
  • Damage Base 75
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 6 seconds
  • Hit Targets 4x
  • Health Increase 10%
  • Mana Increase 10%
Auras
An aura that petrifies.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Enemy Physical Resistance -20
    • Enemy Block Multiplier -20

.

Never miss.

Information
  • Damage Base 115
  • Mana Cost 25
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 7 seconds
  • Hit Targets 4x
  • Health Increase 10%
  • Mana Increase 10%
Auras
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 second
  • Effects:
    • Self Haste +15
    • Self Critical Multiplier +20

P1

Auras
    Effects:
    • Self Damage Boost +20
    • Self Haste +20

P2

Auras
    Effects:
    • Self Block Multiplier +10
    • Self Critical +10

.

Always critical hit.

Information
  • Damage Base 165
  • Mana Cost 30
  • Distance Far
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 8 seconds
  • Hit Targets 1x
  • Health Increase 10%
  • Mana Increase 10%
Auras
  • Affects Self
  • Maximum Stack 15x
  • Duration 1 second
  • Effects:
    • Self Damage Boost +25
    • Self Strength +30
    • Self Intelligence +30

P3

Auras
    Effects:
    • Self Damage Boost +10
    • Self Magic Boost +10
    • Self Physical Boost +10
    • Self Damage Over Time Boost +10

Get It From

Action Quest
View
location_off No Location / Rare / Not Found

Required

Necessary for

inventory_2

Inventory