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Dark Lord

Common
Dark Lord male
Dark Lord female

Healers are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.

Information
  • Icon iiclass
  • Type Class
  • Rarity Common
  • Most used Enhancement Fortune lvl 0001 66x
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 RC
  • Game Quantity +100x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank C

Category

Tank Melee

Description

Healers are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.

Mana regeneration methods

Healers regain mana through two of their abilities:\r","-When \"Healing Word\" is cast on a friendly target, any damage taken by that target returns mana to the Healer\r","-When \"Energy Flow\" is cast on a hostile target, any strike that lands on this target returns mana to the Healer

Stats description

Acolytes are passionately devoted to improving the condition of the world around them. They are perh

A basic attack, taught to all adventurers.

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

A basic attack, taught to all adventurers.

Information
  • Damage Base 20
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x

Heals a friendly target for a large amount immediately, and up to 3 additional nearby targets for a smaller amount. Applies Radiance to the first target, healing for an additional amount over 16 seconds, and restoring some mana to the caster when the target takes damage.

Information
  • Damage Base -6
  • Mana Cost 30
  • Distance Far
  • Affects Allies
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 4x

Heals a friendly target for a large amount immediately, and up to 3 additional nearby targets for a smaller amount. Applies Radiance to the first target, healing for an additional amount over 16 seconds, and restoring some mana to the caster when the target takes damage.

Information
  • Damage Base -6
  • Mana Cost 30
  • Distance Far
  • Affects Allies
  • Type Magical
  • Cooldown 5 seconds
  • Hit Targets 4x

Deals 10% of current HP plus moderate magical damage to the target.

Information
  • Damage Base 0
  • Mana Cost 12
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x

Deals 10% of current HP plus moderate magical damage to the target.

Information
  • Damage Base 0
  • Mana Cost 12
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x

Grants mana to the caster each time the target takes damage for 12 seconds. Also applies Inhibition, reducing the target's damage by 30% for 8 seconds.

Information
  • Damage Base 0
  • Mana Cost 5
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 11 seconds
  • Hit Targets 1x

Grants mana to the caster each time the target takes damage for 12 seconds. Also applies Inhibition, reducing the target's damage by 30% for 8 seconds.

Information
  • Damage Base 0
  • Mana Cost 5
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 11 seconds
  • Hit Targets 1x

Dodge chance increased by 15%

Dodge chance increased by 15%

Critical strike chance increased by 15%

Auras

Critical strike chance increased by 15%

Auras

Reduces friendly target's Mana costs by 50% for 10 seconds

Information
  • Damage Base 0
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x

Reduces friendly target's Mana costs by 50% for 10 seconds

Information
  • Damage Base 0
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x

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